As much as I love G.I. Joe toys and comics, I was a fan of the animation first. I went to school for animation, and teach it, and the Sunbow/Marvel G.I. Joe (along with Transformers) are my top shows. Vivid color, strong animation, smart writing, superb sound design, stellar music, and top-notch voice acting bring me back to these two series again and again. They’re charming. And their strengths are such that I can blissfully ignore their many flaws, like the ease with which a squad of Joes flies into space in F-14 jets, or return via parachute.
But Flint Dille and Stanley Ralph Ross’ “The Wrong Stuff,” for all its silliness, is one of the series’ best episodes. One day I’ll write a long post about it, but in a word, it’s funny. So let’s celebrate that fun with an original production cel and background of Wild Bill in full astronaut regalia. Click for larger: Continue reading
Here’s an unproduced Cobra I don’t know anything about. Continue reading
Yikes, has it been a month since my apology? Here’s another: Sorry! Movie review coming soon. Honest.
Dipping my toe back in the blog pool, here’s Blocker as a just-about final design, before he was “Blocker” (one of Hasbro’s least inspired codenames), when Battle Force 2000 was still “Future Force.” Continue reading
The truth is that having a blog is intimidating. I want to post every week, twice a week, three times even, but even the simple ones take time. And once I get out of the habit of posting regularly, it’s easy to stay out of the habit. But now I’m getting back in the habit, so upcoming you’ll get my “Retaliation” review (saw the film a second time last week, brought a flashlight and took notes), more glacially slow chapters in the saga of my college internship at Sunbow, and art art art.
I saw “G.I. Joe: Retaliation” last Friday. I’ll post a proper review soon after I collect some thoughts, but for now, I enjoyed it, and as many have said, it’s a big step up from the 2009 film.
My article for TheFw is up. Read it here!
As previously mentioned here, in the mid-’80s freelance artist Dave Dorman painted fully rendered presentation pieces of characters already sketched out by figure designer Ron Rudat. These were internal-only to Hasbro, and not intended as package art or for public consumption. Even at this stage, a Joe or Cobra could still get nixed. From 1986, here is an idea for a Dreadnok that didn’t make it further. Note the misspelled name. Continue reading